Shader Lab
ASCII Metaballs · Default
Gooey blobs rendered entirely in characters.
ASCII Metaballs · Default
Live preview of the ASCII Metaballs · Default component
The code ships with Velocity.
Every component's full source — copy-paste ready, yours to edit — comes with any Velocity package. Buy once, own the code forever.
Get Velocity X — from $1,250 See all packages →Using the ASCII Metaballs · Default component
Every Shader Lab page is a single preset of one effect, rendered live by the shared Velocity shader runtime — GLSL fragment shaders for the WebGL set, character rendering for the ASCII set. Compare the presets, pick the one that suits the page, then put it behind real content with the ShaderBackground wrapper, which adds a theme-aware legibility scrim so your copy stays readable over the motion.
More Shader Lab components
Browse all →Metaballs · Default
Classic gooey blobs — inverse-distance field thresholded into a glowing membrane.
Plasma · Default
Old-school demoscene plasma — layered sines folded through the brand palette.
Voronoi Cells · Default
Animated cellular network — F1 distance with glowing edges where cells meet.
Flow Field · Default
Domain-warped contour lines streaming like a vector field.
FBM Clouds · Default
Soft fractal-noise haze drifting on a layered brand gradient.
Aurora · Default
Vertical curtains of light shimmering like a northern-lights sky.









