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Shader Lab

Sphere Field · Dense

A cheap raymarched lattice of glowing spheres pulsing past the camera.

Preview onlyA demo of what Velocity builds. This one is not currently installable on its own.
WebGLGLSLCanvasReactNew

Sphere Field · Dense

Sphere Field · Dense

Live preview of the Sphere Field · Dense component

The code ships with Velocity.

Every component's full source — copy-paste ready, yours to edit — comes with any Velocity package. Buy once, own the code forever.

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Using the Sphere Field · Dense component

Every Shader Lab page is a single preset of one effect, rendered live by the shared Velocity shader runtime — GLSL fragment shaders for the WebGL set, character rendering for the ASCII set. Compare the presets, pick the one that suits the page, then put it behind real content with the ShaderBackground wrapper, which adds a theme-aware legibility scrim so your copy stays readable over the motion.

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